#pragma once
#include <string>
#include <iostream>
using namespace std;

class player
{
private:
	string name;
	int points;
public:
	player(void);
	~player(void);

	void sPoints(int b) {this->points = b;}
	int gPoints() {return this->points;}
	void sName(string s) {this->name = s;}
	string gName() {return this->name;}
};

